Enhanced Marketing Strategies in the Metaverse: Opportunities and Challenges

Szerzők

  • Araz Najafloo Budapest Metropolitan University, Marketing
  • Akbar Soltani Budapest Metropolitan University, Marketing
  • Szeberényi András Budapest Metropolitan University, Institute of Marketing and Communication

DOI:

https://doi.org/10.33032/acr.6235

Kulcsszavak:

Metaverse, Marketing, Marketing Strategies, Virtual Reality

Absztrakt

Since the advent of social media, marketers have never had more opportunities for customer engagement and competitive advantage compared to today. In the best interests of the Metaverse, a network of interconnected virtual worlds that represents a fundamental transformation in the field of digital marketing, this paper provides a thorough analysis in this dynamic context by presenting advanced marketing strategies and techniques, scrutinizing the major opportunities, difficulties, and shifts and extensive effects on both consumers and businesses. Considering that the Metaverse provides transformative opportunities in brand interaction and consumer engagement, addressing this topic is of great importance. Immersive experiences and personalized campaigns in the Metaverse play a decisive role in creating a widespread revolution in marketing strategies. This highlights the special emphasis on the importance of continuing research and adapting to this dynamic digital space. This article examines and analyzes advanced marketing strategies in the Metaverse, with an emphasis on opportunities and challenges, while considering practical recommendations for businesses. Through this, companies can offer immersive, personalized, and of course, engaging marketing campaigns for their customers. The main emphasis of this research is on the importance of gamification, immersive experiences, and the creation of unique digital assets in generating exceptional and distinctive engagement with brands. By integrating and adapting insights from previous studies in the field of Metaverse marketing, additional reasons, opportunities, and challenges are presented to shape future research directions. The findings indicate that the Metaverse has the potential to significantly transform the interaction and engagement between consumers and brands. Additionally, it provides valuable information about how businesses can leverage to develop innovative and creative strategies while adhering to the ethical principles of Metaverse marketing. This research can contribute to the ongoing discussion about the future of digital marketing, while also highlighting the importance of rapidly evolving techniques to meet the needs and desires of the virtual world. Two main questions are posed as the framework for this research: What are the unique marketing opportunities in the Metaverse? And what challenges do marketers face when implementing strategies in the Metaverse?

Szerző életrajzok

Hivatkozások

Alshurideh, M., Akour, I., Kurdi, B., Hamadneh, S., & Alzoubi, H. (2023). Impact of Metaverse and Marketing Innovation on Digital Transformation 2023 International Conference on Business Ana-lytics for Technology and Security (ICBATS), 1-5. https://doi.org/10.1109/ICBATS57792.2023.10111241

Barrera, K. G., & Shah, D. (2023). Marketing in the Metaverse: Conceptual understanding, framework, and research agenda. Journal of Business Research, 155, 113420. https://doi.org/10.1016/j.jbusres.2022.113420

Dwivedi, Y.K. and Hughes, L. (2023) 'In Search of a Head Start: Marketing Opportunities in the Metaverse,' NIM Marketing Intelligence Review, 15(2), pp. 18–23. https://doi.org/10.2478/nimmir-2023-0012

Elsharnouby, M.H. et al. (2022) 'Strengthening consumer–brand relationships through avatars,' Journal of Research in Interactive Marketing, 17(4), pp. 581–601. https://doi.org/10.1108/jrim-02-2022-0035

Gupta, A. et al. (2023) 'Metaverse Security: issues, challenges and a viable ZTA model,' Electronics, 12(2), p. 391. https://doi.org/10.3390/electronics12020391

He, Y. et al. (2023) 'NFTs – a game changer or a bubble in the digital market?,' Journal of Global Information Technology Management, 26(1), pp. 1–8. https://doi.org/10.1080/1097198x.2023.2167561

Hollensen, S., Kotler, P., & Opresnik, M. O. (2022). Metaverse – the new marketing universe. Journal of Business Strategy/the Journal of Business Strategy, 44(3), 119–125. https://doi.org/10.1108/jbs-01-2022-0014

Huynh-The, T., Pham, Q., Pham, X., Nguyen, T. T., Han, Z., & Kim, D. (2022). Artificial Intel-ligence for the Metaverse: A survey. arXiv (Cornell University). https://doi.org/10.48550/arxiv.2202.10336

Jhawar, A., Kumar, P. and Varshney, S. (2023) 'The emergence of virtual influencers: a shift in the influencer marketing paradigm,' Young Consumers Insight and Ideas for Responsible Marketers, 24(4), pp. 468–484. https://doi.org/10.1108/yc-05-2022-1529

Karabacak, Z.İ. and Güngör, İ. (2023) 'The Metaverse as Influencer Marketing Platform: Influ-encer-Brand Collaborations of Parıs Hilton with ‘Superplastic’, ‘Bohoo’, and ‘Levi’s,’' Etkileşim, 6(11), pp. 176–199. https://doi.org/10.32739/etkilesim.2023.6.11.194

Koehn, D., Lessmann, S. and Schaal, M. (2020) 'Predicting online shopping behaviour from clickstream data using deep learning,' Expert Systems With Applications, 150, p. 113342. https://doi.org/10.1016/j.eswa.2020.113342

Kumar, V. and Kotler, P. (2024) 'Transformative Marketing with Metaverse,' in Transformative Marketing, pp. 141–170. https://doi.org/10.1007/978-3-031-59637-7_6

Lee, L., Braud, T., Zhou, P., Wang, L., Xu, D., Lin, Z., Kumar, A., Bermejo, C., & Hui, P. (2021). All One Needs to Know about Metaverse: A Complete Survey on Technological Singularity. and Research Agenda. arXiv preprint Virtual Ecosystem. https://doi.org/10.48550/arXiv.2110.05352

Lou, C. et al. (2022) 'Authentically fake? How consumers respond to the influence of virtual in-fluencers,' Journal of Advertising, 52(4), pp. 540–557. https://doi.org/10.1080/00913367.2022.2149641

Lu, S., & Mintz, O. (2023). Marketing on the metaverse: Research opportunities and challenges. AMS Review, 13(1–2), 151–166. https://doi.org/10.1007/s13162-023-00255-5

McKinsey & Company (2022, May 24). Marketing in the metaverse: An opportunity for innova-tion and experimentation. https://www.mckinsey.com/capabilities/growth-marketing-and-sales/our-insights/marketing-in-the-metaverse-an-opportunity-for-innovation-and-experimentation

Oh, S. et al. (2023) 'XDN-Based Network Framework Design to Communicate Interaction in Virtual Concerts with Metaverse Platforms,' Applied Sciences, 13(17), p. 9509. https://doi.org/10.3390/app13179509

Rathore, B. (2018) 'Metaverse Marketing: Novel challenges, opportunities, and strategic ap-proaches,' Eduzone: International Peer Reviewed/Refereed Multidisciplinary Journal, 07(02), pp. 72–82. https://doi.org/10.56614/eiprmj.v7i2y18.344

Reibstein, D. J., & Iyengar, R. (2023). Metaverse—will it change the world or be a whole new world in and of itself? AMS Review, 13(1–2), 144–150. https://doi.org/10.1007/s13162-023-00258-2

Soliman, M.M. et al. (2024) 'Artificial intelligence powered Metaverse: analysis, challenges and future perspectives,' Artificial Intelligence Review, 57(2). https://doi.org/10.1007/s10462-023-10641-x

Spleet, A.-L. et al. (2019) 'Furniture CGI presentation as 2D renderings or virtual reality?' Proceed-ings of Mensch Und Computer 2019, 100, pp. 589–592. https://doi.org/10.1145/3340764.3344464

Taylor, C.R. (2023) 'Non-fungible tokens (NFTs) as promotional devices: research needs and future projections,' International Journal of Advertising, 42(5), pp. 799–800. https://doi.org/10.1080/02650487.2023.2211856

Williams, R.B. (2019) 'Location, Integration, Interruption: Visual properties and recognition of video game advertising,' Journal of Promotion Management, 26(2), pp. 253–276. https://doi.org/10.1080/10496491.2019.1699624

Yakura, H. and Goto, M. (2020) 'Enhancing Participation Experience in VR Live Concerts by Improving Motions of Virtual Audience Avatars,' IEEE Xplore [Preprint]. https://doi.org/10.1109/ismar50242.2020.00083

Zhang, G. et al. (2022) 'Towards understanding metaverse engagement via social patterns and reward Mechanism: A case study of Nova Empire,' IEEE Transactions on Computational Social Sys-tems, 10(5), pp. 2165–2176. https://doi.org/10.1109/tcss.2022.3211679

Zhang, X. et al. (2022) 'The metaverse in education: Definition, framework, features, potential applications, challenges, and future research topics,' Frontiers in Psychology, 13. https://doi.org/10.3389/fpsyg.2022.1016300

Letöltések

Megjelent

2025-07-05

Hogyan kell idézni

Najafloo, A., Soltani, A., & Szeberényi, A. (2025). Enhanced Marketing Strategies in the Metaverse: Opportunities and Challenges. Acta Carolus Robertus, 15(1), 246-263. https://doi.org/10.33032/acr.6235

Hasonló cikkek

1-10 a 33-ból/ből

You may also Haladó hasonlósági keresés indítása for this article.