KOVÁCS, Tamás; VÁRALLYAI, László; SZILÁGYI , Róber. Gamification and augmented reality in agriculture – education and practice possibilities . GEORGIKON FOR AGRICULTURE, [S. l.], v. 23, n. 3, p. 103–119, 2019. Disponível em: https://journal.uni-mate.hu/index.php/gfa/article/view/6299. Acesso em: 9 mar. 2025.